My experience includes knowledge in three-dimensional modeling, parametric-algorithmic design tools, and object-oriented programming. I also incorporate web design and the creation of applications for direct interaction between object and user, aiming to optimize the processes of design and conceptualization, user experience, and manufacturing, through environments and systems of customization, following the structure outlined below:
CAD (Computer-Aided Design) Translation of data (sketches and/or alphanumeric information) into digital models.
CAE (Computer-Aided Engineering) Object-based simulation of physical-finite elements, including structural and bioclimatic analysis.
CAM (Computer-Aided Manufacturing) Object materialization using digital fabrication tools, both additive and subtractive.
I am a self-taught individual, interested in the world and processes of education, teaching, and pedagogy, as well as the entire audiovisual ecosystem — from its theoretical foundations to materialization processes and the final product. More closely aligned with my academic background, my focus lies in the development of tools, objects, and projects within the fields of urbanism, architecture, and product design, and in the various methods used for their materialization.